#include <NodeTable.h>
◆ NodeTableEventHandler()
dev::p2p::NodeTableEventHandler::NodeTableEventHandler |
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decltype(callback_)&& |
callback | ) |
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inline |
◆ appendEvent()
◆ processEvents()
void dev::p2p::NodeTableEventHandler::processEvents |
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inlineprivate |
Called by NodeTable on behalf of an implementation (Host) to process new events without blocking nodetable.
◆ NodeTable
◆ callback_
◆ m_events
◆ m_nodeEventHandler
std::list<NodeID> dev::p2p::NodeTableEventHandler::m_nodeEventHandler |
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private |
◆ x_events
Mutex dev::p2p::NodeTableEventHandler::x_events |
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private |
The documentation for this class was generated from the following file: